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Ghostbusters

by Activision

1984
Arcade

Fantasy · Sci-Fi

80
Excellent

About

Based on the 1984 film of the same name, the Ghostbusters are the ones to call to "bust" any ghost hauntings. They do this through the use of nuclear-accelerated "proton packs" and "ghost traps", whereby the ghosts can be captured and transferred to a secure storage facility at their Headquarters. However New York City has suddenly become a very haunted place, and the number of ghosts has suddenly and dramatically increased. The Ghostbusters must reduce the paranormal psychokinetic energy, the "PK level" in the city, which represents ghost power, before the Temple of Zuul awakens and resurrects an evil goddess called Gozer.
Publisher
Activision, Gradiente, Sega, Proein, Ricochet, Dro Soft, Home Entertainment Suppliers Pty Ltd, Tec Toy, Tec Toy
Modes
Single player
Themes
Fantasy, Science fiction
Perspective
Bird view / Isometric, Side view

Videos

Screenshots

Ghostbusters screenshot 1
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Artworks

Ghostbusters artwork 1
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Available in Bundles

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Release History

Oct 26, 1984C64
Nov 1984C64
Jan 1985Apple II
Feb 1985Atari 8-bit
Oct 1985Atari 2600
1985Amstrad, C64, ZX Spectrum, MSX
1986DOS
May 1987Master System
Oct 1989Master System
May 1991Master System

Language Support

1 languages
LanguageAudioSubtitlesInterface
English