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Heroes of Might and Magic: A Strategic Quest

by New World Computing, New World Computing

1995
Role-playing (RPG)StrategyTurn-based strategy (TBS)

Fantasy · Turn-Based

75
Great

About

Heroes of Might and Magic tells the story of Lord Morglin Ironfist, who is forced to flee his homeland through a magical portal, because his cousin, Ragnar, had usurped the throne after his uncle, Ragnar's father, killed Ironfist's father, the legitimate owner of the throne. He finds himself along with his few followers in a strange and uncharted land, called Enroth. The land is unruled but contested by Ironfist and three other warlords: the barbarian Lord Slayer, the sorceress Queen Lamanda, and the warlock Lord Alamar. In the canonical storyline, Lord Ironfist defeats his three opponents and founds a new kingdom in Enroth. It is possible for the player to lead the other factions to victory, however this is not reflected in the following games of the Heroes of Might and Magic series.
Publisher
The 3DO Company, New World Computing, Ubisoft Entertainment
Modes
Single player, Multiplayer
Themes
Fantasy
Perspective
Bird view / Isometric, Side view
Released
1995

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