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Jak II

by Naughty Dog

2003
ShooterPlatformAdventure

Boss Battles · Comedy · Open World · Sci-Fi · Time Manipulation

90
Exceptional

About

Like Jak and Daxter: The Precursor Legacy, the game's begins with a speech by Samos Hagai. Jak, Daxter, Samos and Keira are in the process of activating the rift rider, the precursor device hidden behind the large door at the end of Precursor Legacy, and its accompanying rift gate. When the gate is activated a large figure steps out, accompanied by a swarm of creatures. Jak panics and activates the rift rider, propelling the group through the gate. As they are travelling through the rift, the rider is destroyed. The group fall out of the rift and are separated, though all find themselves in Haven City. Jak and Daxter land and are immediately identified by a patrol of the Krimzon Guard, led by Captain Erol. Jak is taken into custody, as Daxter promises to rescue him (see the events of Daxter). Two years later, Jak is in the Fortress, where he has been the subject of a super soldier program. His body has been infused with dark eco. Erol and the Baron Praxis are there. They declare the 'Dark Warrior Program' a failure. They leave, just as Daxter appears to rescue Jak. As Daxter fidgets with the restraints, Jak transforms into the Dark Warrior Program's ultimate goal, Dark Jak. He breaks the binds and then returns to normal, after speaking his first words, "I'm going to kill Praxis!" The pair then escape the fortress into Haven City.
Publisher
Sony Computer Entertainment
Engine
Kinetica
Modes
Single player
Themes
Action, Science fiction, Comedy, Open world
Perspective
Third person
Age Rating
T — Teen

Videos

Screenshots

Jak II screenshot 1
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Artworks

Jak II artwork 1
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Where to Buy

Available in Bundles

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Release History

Oct 14, 2003PS2
Oct 17, 2003PS2
Mar 11, 2004PS2
Nov 28, 2017PS4
Also Known As
ジャック×ダクスター2