LikeThisGame

Project I.G.I.: I'm Going In

by Innerloop Studios

2000
Shooter

Stealth

74
Great

About

The narrative is primarily told through in-engine cutscenes at the beginning or end of each mission, and they're visually stylish - their dramatic camera angles and lighting effects approach film quality at times, though the flat dialogue amongst the characters can be tedious. The tone of the missions tends to be realistic: While David Jones is a skilled agent, he's just one man - not a one-man army. As such, he'll need to do a lot of creeping through the shadows, sneaking around security cameras, hacking computers to deactivate surveillance systems, and using binoculars to scout the area.
Publisher
Eidos Interactive
Modes
Single player
Themes
Action, Stealth
Perspective
First person
Age Rating
M — Mature 17+

Videos

Screenshots

Project I.G.I.: I'm Going In screenshot 1
1 / 5

Recommended by LikeThisGame

See all recommendations →

AI-powered picks based on gameplay, mechanics & feel

I.G.I. Series

Release History

Dec 15, 2000PC
Dec 16, 2000PC