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Super Street Fighter II Turbo

by Capcom

1994
Fighting

Branching Story

83
Excellent
Super Street Fighter II: The New Challengers

Part of

Super Street Fighter II: The New Challengers

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About

Super Street Fighter II Turbo, released in Japan as Super Street Fighter II X: Grand Master Challenge, is a competitive fighting game released for the arcades by Capcom in 1994. It is the fifth installment in the Street Fighter II sub-series of Street Fighter games, following Super Street Fighter II: The New Challengers. Like its predecessor, it ran on the CP System II hardware. Super Turbo introduced several new gameplay mechanics not present in previous versions of Street Fighter II, including the addition of Super Combos and air combos. It also introduced the secret character Akuma, who would go on to become a recurring character in later Street Fighter installments and other Capcom fighting games. Super Turbo was originally ported to the 3DO Interactive Multiplayer, followed by the PlayStation and Sega Saturn (under the title of Super Street Fighter II Turbo: The Ultimate Championship) as part of the Street Fighter Collection, and for the Dreamcast in Japan under the title of Super Street Fighter II X for Matching Service. A remake of the game was released for the PlayStation 3 and Xbox 360 titled Super Street Fighter II Turbo HD Remix.
Publisher
Matsushita Electric Industrial, GameTek, Inc., Capcom
Engine
CP System II (CPS-2)
Modes
Single player, Multiplayer
Themes
Action
Perspective
Side view
Age Rating
T — Teen

Screenshots

Super Street Fighter II Turbo screenshot 1
1 / 4

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Release History

Mar 23, 1994Arcade
Q1 1994Arcade
Apr 05, 1994Arcade
Nov 06, 19943DO
Nov 13, 19943DO
Nov 23, 19943DO
May 05, 1995DOS
Jun 01, 1995DOS
Jun 02, 1995DOS
1995Amiga
1996Amiga CD32
Also Known As
スーパーストリートファイターIIX

Language Support

1 languages
LanguageAudioSubtitlesInterface
English