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Advance Wars 2: Black Hole Rising

200391/100
StrategyTurn-based strategy (TBS)Tactical
Advance Wars 2: Black Hole Rising is a masterclass in streamlined, accessible turn-based tactics. The game's brilliance lies in its deceptively simple rock-paper-scissors unit design and the clever use of terrain, which creates a constant flow of strategic decisions. Commanding varied units across diverse maps, players must master unit positioning, resource management, and the timing of devastating CO powers to achieve victory.

About Advance Wars 2: Black Hole Rising

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While the Allied Nations were still recovering from the war in Cosmo Land, the Black Hole Army had already recovered and has decided to launch a large-scale invasion on Macro Land. Along with the original Black Hole army's commanding officers (COs), four new COs were recruited, under the command of Sturm. Sturm orders each Black Hole CO to invade and capture each of the four continents controlled by the four other armies from the original game: Orange Star was to be taken by Flak, Blue Moon by Lash, Yellow Comet by Adder, and Green Earth by Hawke. Lash also invented several new war weapons like the Black Cannon and the Mini Cannons that were to be put to use in this invasion. The four allied armies must now work together to drive Black Hole out of their world once and for all. Once the Black Hole troops are driven from the Allied Nations' continents, their COs convene in Black Hole territory, near Black Hole's base of operations. Here they fight Sturm, the mastermind behind the invasion. The final battle takes place in front of the Death Ray, a powerful new weapon guarding the entrance to a missile, which, if not subdued in time, would destroy half of Wars World. The Death Ray is eventually destroyed by the COs of the Allied Nations, who manage to disarm the missile and corner Sturm. In an act of desperation, Sturm attempts to blow up the base and inflict damage on Wars World by self-destructing the missile. Andy attempts to stop Sturm to no avail. However, in a surprising turn of events, Hawke, second in command to Sturm, betrays his leader by killing him with Black Storm before the self-destruct is triggered. Hawke takes over as leader of Black Hole, and along with Flak, Lash, and Adder, leaves Macro Land with the few troops he has left.

Top 3 Alternatives to Advance Wars 2: Black Hole Rising

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Battle Brothers

2017 · Role-playing (RPG)

Lead a mercenary company through a brutal low-fantasy world, managing resources, morale, and tactical positioning in challenging turn-based battles reminiscent of Advance Wars' strategic depth.

Why recommended

  • Turn-based tactical combat on a grid, mirroring Advance Wars' core gameplay loop of unit management and strategic positioning.
  • Criteria — Challenging Difficulty, where every decision has weight and losses are permanent, demanding careful planning and tactical execution.
  • Singleplayer focus on building and managing a company of mercenaries, with a deep strategic layer of resource management and character progression.
2
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Critic & community
80
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Recommendation strength
78%

Experience the grand scope of global warfare, commanding entire nations in a complex strategy game, mirroring Advance Wars' focus on tactical decisions with a broader strategic context.

Why recommended

  • Strategic depth and tactical planning are central to success, just like Advance Wars.
  • Criteria — Challenging Difficulty, requiring careful resource management, technological advancement, and diplomatic maneuvering to survive.
  • Singleplayer experience focused on managing a nation's military, economy, and diplomacy in a world war setting.
3
Rating
Critic & community
75
Match
Recommendation strength
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Survive a zombie apocalypse, building bases, scavenging for resources, and fighting off hordes in a challenging open world, mirroring Advance Wars' strategic resource management and tactical combat.

Why recommended

  • Strategic base building and resource management are crucial for survival, similar to Advance Wars' strategic planning.
  • Criteria — Challenging Difficulty, where every decision has consequences, and survival depends on careful planning and tactical combat.
  • Singleplayer survival experience focused on scavenging, crafting, and fighting off waves of undead.

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