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Age of Empires III

200578/100
Real Time Strategy (RTS)SimulatorStrategy

Fantasy · Historical · Military

It pivots the classic Age of Empires formula from pure historical simulation to a more persistent, card-driven strategy. The Home City mechanic, where you build a deck of shipments to call in reinforcements and upgrades across matches, adds a layer of long-term meta-progression to each skirmish. This creates a distinct rhythm of managing your immediate colony while strategically timing powerful deliveries from your European capital.

About Age of Empires III

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The story-based campaign mode consists of related scenarios with preset objectives, such as destroying a given building. In Age of Empires III, the campaign follows the fictional Black family in a series of three "Acts", which divide the story arc into three generations. All three acts are narrated by Amelia Black (Tasia Valenza). Instead of playing as one of the standard civilizations, the player controls special civilizations linked to the character or period that each Act portrays: the Knights of St. John for Act I, John Black's Mercenaries for Act II, and the United States for Act III. Most player units speak English, with the exception of unique units such as Spanish Rodeleros and Lancers or German Uhlans and War Wagons. Act I: Blood In the late 16th century, Morgan Black—a Scottish-born mid-level commander of the Knights of Saint John— defends their last stronghold on Malta from the forces of Sahin "The Falcon" of the Ottoman Empire (in a telling of the Great Siege of Malta). When the Turks flee, Morgan and his superior Alain Magnan discover a stone library telling of the Lake of the Moon; the Fountain of Youth, a rumored source of eternal life; and a secret society called the Circle of Ossus, who seek the Fountain for their own gain. Alain orders Morgan to sail to the New World to search for the Lake, but Morgan is attacked by the pirate Elisabet "Lizzie" Ramsey and lands in the Caribbean islands. After re-engaging and defeating Lizzie, Morgan's men find some navigation charts and sail to New Spain. In Yucatan, Morgan's forces destroy an Ottoman base. However, Spanish conquistador Francisco Juan Delgado de Leon captures Sahin. Morgan then defends his new Aztec allies from the Spanish and learns Delgado was looking for the map to the Lake of the Moon, disguised as a town square mosaic. Morgan sets sail for Florida, but his fleet is damaged by a hurricane and docks in Havana, Cuba, where he earns Lizzie's respect and promises her the gold from the Spanish treasure fleet if she takes him to Florida. In Florida, while Alain claims the lake, Morgan and Lizzie capture Spanish treasure ships and Sahin, killing Delgado in the process. Sahin tells Morgan that he only wanted to keep the Circle from claiming the Fountain. Alain orders Morgan to execute Sahin, but Sahin and Lizzie convince Morgan that Alain actually leads the Circle of Ossus. At the Lake of the Moon, the group captures an enormous stationary cannon called a "Fixed Gun" from the Circle. Using the Fixed Gun, Lizzie's fire ships and Morgan's ground forces hold off the Circle's elite Boneguard soldiers, kill Alain, and destroy the Fountain. After the battle, Sahin returns to Turkey, and Lizzie, having lost her Spanish gold, leaves for the Caribbean, although it is hinted she and Morgan will reunite. Morgan silently wonders whether they really found the Fountain of Youth, then refills his empty canteen with water from the lake.

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93
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Recommendation strength
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2006 · Strategy

Fans of Age of Empires III's strategic base-building and tactical combat will appreciate this WWII RTS that emphasizes squad-based tactics, cover systems, and resource management in intense real-time battles.

Why recommended

  • Real-time strategy gameplay with base-building and resource management similar to Age of Empires III
  • Singleplayer campaign with strong narrative focus and challenging missions
  • Action-oriented combat requiring tactical positioning and unit control
2
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89
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Recommendation strength
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This RTS blends Age of Empires' historical progression with Civilization-style territory control, offering deep strategic gameplay with a singleplayer campaign that spans multiple eras.

Why recommended

  • Real-time strategy gameplay with base-building, resource gathering, and technological advancement
  • Singleplayer-focused experience with campaign and skirmish modes
  • Action-packed combat requiring strategic unit deployment and tactical decisions
3
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Critic & community
82
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Recommendation strength
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Like Age of Empires III, this RTS spans multiple historical epochs with base-building, resource management, and large-scale battles in a singleplayer-focused experience.

Why recommended

  • Real-time strategy gameplay with base construction, resource gathering, and technological progression
  • Singleplayer campaign with historical narrative and challenging missions
  • Action-oriented combat requiring strategic unit composition and battlefield tactics
4
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Critic & community
93
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Recommendation strength
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While sci-fi rather than historical, this RTS shares Age of Empires III's deep strategic gameplay, base-building mechanics, and action-packed combat in a compelling singleplayer campaign.

Why recommended

  • Real-time strategy gameplay with base-building, resource management, and tactical combat
  • Singleplayer campaign with strong narrative and mission variety
  • Action-focused gameplay requiring quick decision-making and unit control
5
Rating
Critic & community
81
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Recommendation strength
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This castle-building RTS emphasizes economic management and tactical combat similar to Age of Empires III, with a singleplayer campaign focused on medieval warfare and resource strategy.

Why recommended

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  • Action-oriented combat requiring strategic positioning and unit management

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