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Age of Empires: Online
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Age of Empires: Online

201169/100
Real Time Strategy (RTS)Role-playing (RPG)Strategy

Crafting · Fantasy · Historical · Military

Age of Empires: Online took the classic real-time strategy formula and injected it with persistent online elements. Players built and managed their civilizations, engaging in both competitive skirmishes and cooperative quests that rewarded experience points and loot. The game's blend of city-building, unit production, and RPG progression, coupled with its free-to-play model, offered a unique spin on a familiar genre, encouraging players to return to their evolving empires day after day.

About Age of Empires: Online

Details
Age of Empires Online is a multiplayer online real-time strategy game developed by Robot Entertainment and Gas Powered Games, which released on August 16, 2011. Based upon the gameplay of the Age of Empires series, it was originally developed by Robot Entertainment, but on February 24, 2011, Gas Powered Games, took over production. The game was published by Microsoft. The game was free-to-play—it was free for users to play, though premium content could be earned or purchased, such as access to special items and blueprints, and more quests and features. On March 27, 2012, the game premiered on Steam after a major overhaul patch which addressed complaints of an "MMO-like grind" and many other features, along with the debut of the Celtic civilization. On June 15, 2012 the premium content system was changed to offer the option to purchase all past and future content through "Empire points" earned in game, or by purchasing the points directly with real world money. As of January 3, 2013, Microsoft ceased further development on the game. A Microsoft representative later announced on the forums that on August 22, 2013, the Games for Windows – Live Marketplace would be shut down, leaving the game only accessible by current or former players. In September 2013, it was announced that the game would remain functional until July 1, 2014 when the service would be shut down. The closure was due to the content being too expensive to maintain. In 2017, Age of Empires Online was reestablished using Microsoft's publicly released developer-kit for the game and is now hosted on a server emulator known as "Project Celeste". The game can be played for free in single-player and multiplayer mode with all online features fully enabled. In May 2019, the team announced that they are developing Microsoft's unreleased Roman civilization for play based upon all known data of the civilization before the official servers were closed. It was finalized and released on March 14th, 2021

Top 4 Alternatives to Age of Empires: Online

1
Rating
Critic & community
88
Match
Recommendation strength
89%

Rise of Nations

2003 · Real Time Strategy (RTS)

Like Age of Empires: Online, this game blends historical strategy with real-time action, but expands its scope across different eras and civilizations, offering a robust multiplayer experience for strategic minds.

Why recommended

  • Features a similar blend of historical progression and real-time strategy gameplay, allowing players to advance through different ages and technologies.
  • Criteria - Offers deep strategic gameplay with a focus on resource management, territorial control, and military unit composition, combined with real-time combat for an action-oriented experience, and robust multiplayer modes.
  • Emphasizes base building, economy management, and diverse unit types, providing a familiar yet expanded strategic depth for fans of Age of Empires: Online.
2
Rating
Critic & community
84
Match
Recommendation strength
85%

Step into the epic fantasy world of Tolkien, where real-time strategy battles unfold with iconic heroes and armies. It captures the essence of base building and large-scale warfare found in Age of Empires: Online, but with a strong narrative fantasy twist.

Why recommended

  • Provides real-time strategy gameplay with a strong emphasis on base building, resource gathering, and commanding diverse armies in large-scale battles.
  • Criteria - Features dynamic action-oriented combat where unit positioning and hero abilities are crucial, alongside strategic map control and a comprehensive multiplayer component.
  • Allows players to control iconic factions and heroes from the Lord of the Rings universe, adding a rich fantasy theme to the strategic warfare.
3
Rating
Critic & community
82
Match
Recommendation strength
78%

While less focused on direct combat, Dawn of Discovery offers a deep real-time strategy experience centered on economic management, exploration, and expansion, providing a different flavor of strategic challenge with a strong multiplayer component.

Why recommended

  • Focuses on real-time strategy elements, particularly in city-building, resource production, and trade routes, which are core to its strategic depth.
  • Criteria - Combines strategic planning for city development and expansion with moments of action during exploration and naval encounters, and supports multiplayer interactions for competitive or cooperative play.
  • Emphasizes exploration and discovery of new islands and resources, adding an adventure layer to the strategic and economic gameplay.
4
Rating
Critic & community
87
Match
Recommendation strength
65%

Shift from historical RTS to intense cooperative action. While a different genre, it shares the 'Action' and 'Multiplayer' criteria, offering strategic squad-based combat against overwhelming odds, demanding tactical coordination similar to managing an army.

Why recommended

  • Features intense, fast-paced action combat where players must strategically deploy stratagems and coordinate with teammates to overcome enemy forces.
  • Criteria - Centered around cooperative multiplayer action, requiring strategic planning and tactical execution during missions against various alien threats.
  • Demands strategic thinking in loadout selection, objective prioritization, and battlefield control, echoing the tactical decision-making of an RTS, but from a third-person shooter perspective.

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