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Call of Duty: Black Ops II

201278/100
Shooter

Branching Story · Military · Sci-Fi

Black Ops II's campaign delivered a branching narrative, allowing players to shape the story through their choices and successes in missions. The Pick 10 system in multiplayer offered unprecedented customization, enabling players to fine-tune their loadouts with attachments, perks, and equipment. Its near-future setting, combined with the series' signature tight gunplay and a memorable soundtrack, cemented its place as a high point for the franchise, influencing countless shooters that followed.

About Call of Duty: Black Ops II

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In Cold War-era Nevada, a team of CDC operatives investigate a nuclear testing site known as "Nuketown", where they are attacked by zombies. Dr. Edward Richtofen is heard via a television, carrying out his scheme on the Moon. Richtofen seizes control of the zombies by entering the Aether, but Dr. Ludvig Maxis works with his daughter Samantha and Richtofen's former allies, Tank Dempsey, Nikolai Belinski, and Takeo Masakai to thwart him. To this end, Maxis launches three massive nuclear missiles filled with Element 115, the element responsible for the reanimation of dead cells, at the Earth, destroying it. One missile completely destroys Nuketown and all present. Years later, Earth has been reduced to a crumbling, hellish wasteland overrun by zombies. In this new world, four survivors - Samuel J. Stuhlinger, Abigail "Misty" Briarton, Marlton Johnson, and Russman - have banded together to survive in Washington with the help of a bus driven by a robotic driver. The four are contacted by Maxis, now an digitally-rendered A.I., who is seeking humanity's aid against Richtofen. Maxis implores them to power up a tower in a cornfield using an electricity-based zombie. However, Richtofen contacts Samuel, who is able to hear voices from the Aether, and commands him to convince his friends to power up the tower in his favor. The player may choose to follow either Maxis or Richtofen's orders. It is revealed in audio transmissions that survivors from all over the world have been contacted by both Maxis and Richtofen, though there is widespread conflict between the followers of both Germans; particularly in a settlement known as Jackass Flats, which was initially a safe haven, only to fall to the zombies when the Maxis-Richtofen conflict consumed it. Regardless of who they choose to aid, the four are teleported to a crumbling skyline in Shanghai, China. Here, Richtofen commands Samuel to "mend the rift" and accept his fate as a follower of Richtofen, threatening to expose his past as a member of a cannibalistic cult known as The Flesh, who eat zombie flesh to survive. Richtofen continuously revives the group whenever they fall to the zombies until they follow his orders. Maxis, who is no longer hampered by electric devices, contacts the group again for aid. The four learn through televisions scattered across the area of the Flesh, as well as the beginnings of a new airborne plague of Element 115, the element that reanimates dead cells and causes zombies. Following their battles in Shanghai, Russman leads the group across the continents to a large hole in the ground known as "the Rift" in Africa, hoping to find answers about the unseen forces commanding them. Maxis and Richtofen contact them once again, more desperate than ever to achieve their goals. Both of them ask the group to power up the third and final tower in their favor. Maxis promises to heal the Earth, and Richtofen promises to save them from Maxis. The four gain a new ally in the form of a mute, unnamed giant in a western town built underground, and are hampered by a ghostly woman in a massive mansion. Depending on who the player has aided in the story, there are two possible endings. If the player has aided Richtofen, he will gain unlimited power over the Aether and the Earth, kill Maxis and condemn Samantha Maxis' soul to eternal damnation. He will then enter the body of Samuel as a reward for his aid, but finds he cannot exit it, and is at the mercy of the zombies as he was before. If the player has aided Maxis, he uses the power from the towers to enter the Aether and assume ultimate control, trapping Richtofen in a zombie's body. However, the Earth begins shaking, and Maxis explains to the four that he is beginning the process of the destruction of the Earth and humanity to reach Agartha, where he believes Samantha is. Unbeknownst to all, Samantha is indeed in Agartha (which her father ultimately fails to enter) but reaches out to her father in 1918 France during World War I. Maxis is a leader of Group 935, who operate to secure Germany's victory in the war. To this end, they have created towering mechanical robots, suits of armor, and staffs that control the powers of the elements. Group 935 also stumbles upon an ancient tomb believed to be of Vrill origin, but this unleashes the first known zombie outbreak in history. Aiming to stop Germany, Japan, Russia and the United States of America send Takeo, Nikolai and Dempsey to capture Richtofen, the mastermind behind the advanced technology. By this time, Group 935's operatives have been wiped out, and Maxis himself was lobotomized when he began to turn into a zombie. The group put aside their nationalities to fight the undead, and are contacted by Samantha, begging to be freed from Agartha. Richtofen puts Maxis' brain in a flying drone, and he joins the fight against the zombies and to free Samantha. The group is eventually successful, and while Maxis meets his daughter, they enter Agartha to be rewarded. A cutscene is played of Samantha with a boy named Eddie, playing with toys of the characters who have appeared in the Zombies game mode throughout all three games. Air raid sirens are heard and the two children retreat to the basement with Maxis, with Samantha noting her father has a plan to make their games real. It is ambiguous as to whether the events of the game mode have actually occurred or has all along been simply in Samantha's imagination.

Top 4 Alternatives to Call of Duty: Black Ops II

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Rating
Critic & community
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Match
Recommendation strength
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Helldivers 2

2024 · Shooter

If the cooperative chaos and intense firefights of Black Ops II's Zombies mode appealed to you, Helldivers 2 offers a similar brand of frantic, objective-based combat against overwhelming alien forces.

Why recommended

  • Features intense, third-person cooperative shooting against waves of enemies, demanding teamwork and tactical awareness akin to Black Ops II's more challenging missions.
  • Criteria — Multiplayer is the core experience, with up to four players working together to complete objectives and extract, and the game is designed with Challenging Difficulty in mind.
  • The constant threat of being overrun and the need for precise weapon handling and strategic use of stratagems provide a similar adrenaline-fueled Action experience.
2
Rating
Critic & community
89
Match
Recommendation strength
87%

Captures the fast-paced, fluid movement, and satisfying gunplay that made Black Ops II's multiplayer so engaging, but adds the unique twist of pilot-and-titan combat for an even greater sense of scale and power.

Why recommended

  • Features incredibly fluid first-person movement and precise gunplay that makes every firefight feel impactful, reminiscent of Black Ops II's responsive combat.
  • Criteria — Offers a highly acclaimed Multiplayer suite with diverse modes and a high skill ceiling, contributing to its Challenging Difficulty for mastery.
  • The core Action loop of pilot combat combined with summoning and piloting powerful Titans provides dynamic, high-octane engagements that constantly keep players on their toes.
3
Rating
Critic & community
78
Match
Recommendation strength
85%

If you enjoyed the grounded, tactical gunplay and fast-paced, objective-based multiplayer of Black Ops II, Sandstorm delivers an even more intense and realistic military shooter experience.

Why recommended

  • Provides a hardcore, tactical first-person shooter experience with a strong emphasis on realism, quick engagements, and objective control, similar to Black Ops II's more competitive modes.
  • Criteria — Features robust Multiplayer modes, both cooperative and competitive, and is known for its Challenging Difficulty, where quick reflexes and strategic positioning are paramount.
  • The Action gameplay is visceral and immediate, with low TTK (time to kill) and authentic weapon handling that rewards precision and tactical thinking.
4
Match
Recommendation strength
78%

For those who appreciate the high stakes and tactical gunplay of Black Ops II's multiplayer, Tarkov elevates the tension with brutal realism, persistent progression, and the constant threat of losing everything.

Why recommended

  • Offers a highly realistic and challenging first-person shooter experience where every encounter can be deadly, mirroring the unforgiving nature of Black Ops II's competitive play.
  • Criteria — Multiplayer is central, as players compete and cooperate in raids, and the game is renowned for its Challenging Difficulty, requiring meticulous planning and execution.
  • The core Action gameplay revolves around intense gunfights, looting, and survival, providing a deep and rewarding experience for players who enjoy high-skill combat.

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