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Dangerous Dave
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Dangerous Dave

198859/100
Platform

Pixel Art

Dangerous Dave distilled the platformer to its purest essence: precise jumps, instant restarts, and a relentless pursuit of high scores. John Romero's creation demands twitch reflexes as you navigate perilous stages, collecting trophies while avoiding hazards. Its unforgiving nature, coupled with the immediacy of its gameplay loop, cemented its legacy as a foundational title for PC gaming's golden age.

About Dangerous Dave

Details
The object of the game was to collect gold cups to move on to the next level. Since the original 1988 publishing of Dangerous Dave on UpTime, there have been three sequels and three ports of the original to other platforms. The idea of Dangerous Dave came to John Romero under the influence of Super Mario. There are definitely similarities that are easily noticeable, such as the secret levels, the level design, the monsters, and the jumping. The mission is to guide Dave through ten levels, collecting trophies in the hideout of his enemy, Clyde. Romero says that among all Dangerous Dave sequels Dangerous Dave in the Haunted Mansion is "the best Dave ever created". In 2008 Dangerous Dave in the Haunted Mansion was ported to cell phones.

Top 3 Alternatives to Dangerous Dave

1
Rating
Critic & community
82
Match
Recommendation strength
78%

Semblance

2019 · Platform

A platformer that warps the ground itself — like Dangerous Dave's instant-death traps, only you *make* the traps by deforming the terrain.

Why recommended

  • Criteria — Action platforming, demanding precise jumps and timing to navigate the shifting landscapes and overcome environmental challenges.
  • Criteria — Challenging Difficulty, as the core mechanic of deforming the world to create platforms and solve puzzles requires careful planning and execution, with mistakes leading to instant failure.
  • The minimalist art style and focus on spatial reasoning create a similar sense of focused challenge as the original's pixelated environments.
2
Rating
Critic & community
79
Match
Recommendation strength
75%

A monochromatic platformer with a similar sense of oppressive atmosphere, where every jump and movement must be carefully calculated to avoid instant death.

Why recommended

  • Criteria — Action platforming with a focus on precise jumps and avoiding traps, similar to the need for careful movement in Dangerous Dave.
  • Criteria — Challenging Difficulty, as the game's unforgiving nature and instant-death mechanics create a high-stakes experience.
  • The use of a limited color palette and focus on environmental storytelling creates a similar sense of isolation and tension.
3
Rating
Critic & community
75
Match
Recommendation strength
70%

A challenging action platformer with RPG elements, where every level is a gauntlet of deadly traps and enemies, demanding precise movement and strategic combat.

Why recommended

  • Criteria — Action platforming with challenging combat encounters and demanding platforming sections, where mistakes are often fatal.
  • Criteria — Challenging Difficulty, with its punishing combat, permadeath, and intricate level design.
  • The focus on exploration and discovery, with hidden areas and secrets to uncover, provides a similar sense of adventure.

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