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E.T. the Extra-Terrestrial
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E.T. the Extra-Terrestrial

198248/100
StrategyAdventure

Pixel Art · Sci-Fi

E.T. the Extra-Terrestrial is a relic of early game design, a frustrating but fascinating adventure defined by obtuse objectives and the limitations of the Atari 2600. Players guide the titular alien through a series of shallow pits, attempting to collect phone pieces and escape the government's clutches. The game's legacy isn't one of enjoyment, but of historical significance: its poor reception and rushed production are a cautionary tale of the industry's infancy.

About E.T. the Extra-Terrestrial

Details
E.T. the Extra-Terrestrial (also referred to simply as E.T.) is a 1982 adventure video game developed and published by Atari, Inc. for the Atari 2600 video game console. It is based on the film of the same name, and was designed by Howard Scott Warshaw. The objective of the game is to guide the eponymous character through various screens to collect three pieces of an interplanetary telephone that will allow him to contact his home planet. It is widely regarded as the worst game ever made and one of the major contributing factors to the near death of the video game industry in 1983.

Top 2 Alternatives to E.T. the Extra-Terrestrial

1
Rating
Critic & community
80
Match
Recommendation strength
65%

Balatro

2024 · Strategy

While very different in setting, Balatro's deck-building roguelite offers the same strategic depth and challenging difficulty as navigating the alien landscape in E.T., but with poker hands instead of alien encounters.

Why recommended

  • Criteria — Challenging Difficulty, as players must carefully manage their resources and adapt their strategies to overcome increasingly difficult blinds.
  • The core gameplay loop centers on strategic decision-making in building a winning hand, a parallel to the strategic planning needed to survive the alien world.
  • Singleplayer experience, demanding precise planning and execution to succeed.
2
Rating
Critic & community
75
Match
Recommendation strength
62%

This open-world survival game shares the same blend of strategic resource management and challenging survival as the player navigates the alien world.

Why recommended

  • Criteria — Challenging Difficulty, with the constant threat of zombies and environmental hazards.
  • The game requires strategic planning for resource management, crafting, and base building, similar to the planning needed to survive the alien world.
  • Singleplayer experience, demanding precise planning and execution to succeed.

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