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Earthworm Jim PSP
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Earthworm Jim PSP

PlatformAdventure

Comedy · Sci-Fi

Earthworm Jim's chaotic energy and irreverent humor are its defining features. The game blends run-and-gun action with platforming, throwing players through surreal environments populated by bizarre enemies. While the PSP version may lack the visual flair of its home console counterparts, the core gameplay loop of whipping enemies, launching Jim through the air with his head, and navigating the absurd levels remains pure, gleeful mayhem.

About Earthworm Jim PSP

Details
Earthworm Jim PSP was first announced at E3 2006 by Atari, which had obtained the rights to produce an Earthworm Jim game for a handheld console, and a deal with Sony had been made. Atari announced that Earthworm Jim PSP would be a 2D sidescrolling platformer with elements of a run and gun, similar to the first two games, but now with 3D computer graphics. It would feature characters seen earlier in the franchise, including Queen Slug-for-a-Butt as an enemy, Peter Puppy as an ally, and Princess What's-Her-Name as a love interest for Jim. Billy the Bin would also make a reappearance as one of the bosses. By August 2006, Earthworm Jim PSP was reportedly at 80% complete, and more complete gameplay was shown in Las Vegas. Many video game journalists had hands-on playable builds of the game, such as GameSpot, GamesRadar, and IGN. Earthworm Jim PSP was initially scheduled for a late 2006 release, but this was pushed back to early 2007. When the time came around, the release was extended again to mid-year 2007. This caused concern for expectant fans, since the game had already been delayed once already. In response to this fan concern, Andrew Yoon of PSP Fanboy contacted Alissa Bell from Atari, who confirmed the game had been shelved, commenting: "I believe EWJ PSP is off the roster. May be revisited in the future, but the title is, as I hear it, on hold." Fans were generally excited about the Earthworm Jim revival, which makes it surprising why Atari would stall the project. The complicated transfer of Shiny Entertainment from Interplay to Foundation 9, and merging with The Collective to form Double Helix, may have been a contributing factor in the decision to cancel the game. According to Dave Perry, it was due to both Atari and Interplay's financial difficulties, and a row over royalties between Shiny, Interplay, and Atari.

Top 2 Alternatives to Earthworm Jim PSP

1
Rating
Critic & community
80
Match
Recommendation strength
78%

Planet Alpha

2018 · Platform

Like Earthworm Jim, you're stranded on an alien world, platforming and fighting through bizarre environments. The focus on exploration and environmental puzzles offers a similar sense of discovery.

Why recommended

  • Criteria — Adventure is core, with a focus on traversing alien landscapes and solving environmental puzzles to progress.
  • The side-scrolling platforming action, alien weaponry, and enemy encounters mirror the core gameplay loop of Earthworm Jim.
  • The challenging platforming and combat encounters require precise timing and skillful execution, satisfying the 'Challenging Difficulty' requirement.
2
Rating
Critic & community
82
Match
Recommendation strength
75%

Astro Bot's cheerful presentation hides a deceptively challenging platformer, full of creative level design and action set pieces, much like Earthworm Jim.

Why recommended

  • Criteria — Action platforming is the core gameplay, demanding precise jumps and reflexes.
  • The game's inventive level design and creative use of the environment create a sense of adventure and discovery.
  • The game features challenging platforming sections that require precise timing and skillful execution, satisfying the 'Challenging Difficulty' requirement.

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