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Exit the Gungeon
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Exit the Gungeon

202070/100
ShooterPlatformAdventureIndieArcade

Fantasy · Pixel Art · Sci-Fi

+1
A bullet-hell dungeon climber, it condenses the chaotic action of Enter the Gungeon into bite-sized, single-screen encounters. The constantly cycling weapon system forces adaptability, while the dodge roll is your only reliable defense against the swarming projectiles. Its relentless pace and focus on twitch reflexes make for a uniquely frantic experience that rewards quick thinking and precise execution.

About Exit the Gungeon

Details
Exit the Gungeon is a bullet hell dungeon climber immediately following the adventures of the misfit ‘Gungeoneers’ and their journey for personal absolution in Enter the Gungeon. The Gungeon has become a paradox and is collapsing! Armed with an ever-changing weapon, an insatiable need to loot, and the trusty dodge roll, each of our heroes must ascend and escape via their own unique route of increasingly perilous elevators. Battle against the last and most bitter of the Gundead at a frantic pace, slowing down just long enough to chat with some familiar faces… and a few new ones. Shifting rooms, enemies, bosses, bizarre weapons and items all combine to ensure that no two attempts to Exit the Gungeon are the same.

Top 4 Alternatives to Exit the Gungeon

1
Rating
Critic & community
89
Match
Recommendation strength
91%

Dead Cells

2018 · Action

Like Exit the Gungeon, Dead Cells offers a relentless, fast-paced combat loop through procedurally generated levels, demanding quick reflexes and strategic weapon choices to survive its challenging gauntlet.

Why recommended

  • Features intense, side-scrolling action combat with a wide array of weapons and abilities, requiring mastery of movement and attack patterns similar to Exit the Gungeon's bullet-hell platforming.
  • Criteria — Offers a high 'Challenging Difficulty' through permadeath, increasingly difficult enemy encounters, and boss fights that test player skill and adaptation.
  • The roguelite structure encourages repeated runs and exploration of branching paths, providing a constant sense of 'Adventure' and discovery within its interconnected world.
2
Rating
Critic & community
93
Match
Recommendation strength
85%

Hades shares Exit the Gungeon's core roguelite loop of repeated attempts through challenging, action-packed encounters, but with a strong narrative woven into every death and rebirth.

Why recommended

  • Engaging, fast-paced 'Action' combat with a diverse arsenal and special abilities, demanding precise timing and positioning to overcome hordes of enemies and challenging bosses.
  • Criteria — The game is designed around 'Challenging Difficulty' with a high skill ceiling, where each death is a learning opportunity and progression is tied to mastering combat and boons.
  • The roguelite structure provides a continuous sense of 'Adventure' as you explore the Underworld, unlock new areas, encounter unique characters, and uncover the unfolding story of Zagreus.
3
Rating
Critic & community
80
Match
Recommendation strength
78%

While darker and more gothic, Blasphemous offers a similar blend of challenging side-scrolling action and platforming, with a focus on punishing combat and exploration of a brutal world.

Why recommended

  • Features intense 2D 'Action' combat and precise platforming in a side-scrolling perspective, requiring careful enemy management and environmental awareness.
  • Criteria — Delivers a 'Challenging Difficulty' through demanding boss fights, dangerous environmental hazards, and a combat system that punishes mistakes severely.
  • The game emphasizes 'Adventure' through its interconnected, non-linear world filled with secrets, lore, and optional areas to discover, encouraging exploration.
4
Rating
Critic & community
83
Match
Recommendation strength
72%

Katana ZERO trades guns for a katana but retains the lightning-fast, one-hit-kill action and challenging, trial-and-error level design that fans of Exit the Gungeon will appreciate.

Why recommended

  • Features incredibly fast-paced, side-scrolling 'Action' combat where every hit is lethal, demanding split-second decisions and precise execution.
  • Criteria — Presents a 'Challenging Difficulty' through its 'one-hit-kill' design, requiring players to perfectly plan and execute each room's sequence through trial and error.
  • The game provides a strong sense of 'Adventure' through its neo-noir narrative, intriguing characters, and levels that unfold with unexpected twists and environmental puzzles.

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