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Infamous 2

201185/100
PuzzleHack and slash/Beat 'em upAdventure

Open World

Cole McGrath's second outing swaps the neon-drenched cityscape for a swampy, monster-infested New Orleans stand-in, and the change is immediately felt. The core gameplay loop of chaining powers, brutal melee combat, and moral choices remains, but the tighter focus on elemental abilities and the introduction of a dynamic "karma" system elevates the experience. More than just a superhero power fantasy, Infamous 2 provides a satisfying power curve and a compelling narrative that encourages multiple playthroughs to explore both sides of its morality system.

About Infamous 2

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In inFAMOUS 2, people with superhuman abilities, called Conduits, exist. Since the creation of the first Conduit, Cole MacGrath, the emergence of others has unsettled human society. At the same time, Cole has learned from his future self, Kessler, that a powerful Conduit known as the "Beast" will rise to destroy the world and that only he has the power to defeat him. Story Following the events of InFAMOUS, Cole (Eric Ladin) and his friend Zeke (Caleb Moody) meet with NSA agent Lucy Kuo (Dawn Olivieri), who informs them that Dr. Sebastian Wolfe (Michael Ensign), the man responsible for creating the Ray Sphere that gave Cole his powers, has developed an even stronger version that would give him enough strength to stop the Beast. Before they can depart for Wolfe's lab in New Marais, the Beast attacks Empire City. Cole tries to fight him off, but even his most powerful attack proves useless. The group is subsequently forced to flee as Empire City is completely and utterly destroyed. Arriving in New Marais, Cole and his allies learn that energy magnate Joseph Bertrand III (Graham McTavish), an anti-Conduit demagogue, has seized control of the city. Aware of Wolfe's intentions, Bertrand has his private army, the Militia, destroy the doctor's lab. Rescuing Wolfe, Cole learns that he has developed the Ray Field Inhibitor, a device capable of stripping Conduits of their powers. Before he can help Cole locate the energy cores needed to power the RFI, he is killed by the Militia, who also take Kuo captive. While working to free her, Cole and Zeke meet Roscoe Laroche, a Vietnam veteran who leads a resistance movement opposed to Bertrand, and Nix (Nika Futterman), a Conduit with the ability to manipulate and ignite a black, napalm-like substance, who has been waging war on the Militia. Using intelligence gathered by Zeke, Cole and Nix locate a secret lab where Kuo, revealed to be a Conduit, has been forced to transfer her ice-generating powers to an army of human mercenaries controlled by Bertrand. The two free her, but also end up releasing the mentally unstable mercenaries into the city.

Top 3 Alternatives to Infamous 2

1
Rating
Critic & community
79
Match
Recommendation strength
90%

Prototype

2009 · Action

If you loved Infamous 2's focus on a super-powered anti-hero causing chaos in a city, Prototype delivers that same visceral thrill with a darker, more gruesome edge, letting you shapeshift and consume enemies to gain their abilities in a truly challenging open world.

Why recommended

  • Features a protagonist with devastating, evolving superpowers and a moral ambiguity that mirrors Infamous 2's anti-hero themes, allowing players to cause widespread destruction
  • Criteria - The game presents a challenging difficulty curve, especially in later stages and against specific enemy types, requiring players to master their powers and tactics
  • The open-world New York City provides ample opportunities for vertical traversal, exploration, and engaging in various side activities and combat scenarios
2
Rating
Critic & community
82
Match
Recommendation strength
85%

While Infamous 2 lets you wield electrical powers in a vibrant city, Control plunges you into a brutalist labyrinth where telekinetic abilities and environmental destruction are your weapons against an otherworldly invasion, offering a similar sense of raw power and exploration.

Why recommended

  • Features a protagonist with a wide array of supernatural abilities, including telekinesis and levitation, providing a similar power fantasy to Infamous 2's conduit powers
  • Criteria - Adventure is central, as players explore the shifting, secret-filled Federal Bureau of Control, uncovering its mysteries and battling the Hiss
  • The combat encourages creative use of powers and environmental destruction, demanding strategic thinking in challenging encounters that reward mastery of abilities
3
Rating
Critic & community
96
Match
Recommendation strength
78%

Like Infamous 2, Arkham City drops you into a sprawling, hostile urban environment, but instead of elemental powers, you rely on gadgets, stealth, and brutal hand-to-hand combat to navigate its dangers and uncover its secrets, offering a challenging adventure with a strong narrative.

Why recommended

  • Offers a large, open urban environment filled with secrets, side quests, and criminal activity, encouraging exploration and discovery akin to Infamous 2's New Marais
  • Criteria - Adventure is paramount, as players traverse the city, solve environmental puzzles, and engage in detective work to progress the story and uncover hidden lore
  • Combat and stealth encounters are designed to be challenging, requiring precise timing, gadget use, and strategic thinking, demanding player skill beyond simple button mashing

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