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Infamous: Second Son

201479/100
ShooterPlatformAdventure

Branching Story · Open World · Sandbox

Second Son's vibrant open world and traversal are a playground for its conduit powers. The core gameplay loop of chaining abilities together, from neon dashes to smoke-fueled ambushes, is consistently satisfying. The morality system, while simple, provides tangible choices that alter the narrative and your character's powers, encouraging replayability to explore both sides of the spectrum.

About Infamous: Second Son

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Second Son takes place in 2016, seven years after Infamous 2's Conduit protagonist Cole MacGrath sacrifices himself to cure humanity of a plague and destroy The Beast. Cole uses the powerful Ray Field Inhibitor weapon, which kills him and most of the other Conduits. The U.S. government establishes the D.U.P. to hunt down and capture the world's remaining Conduits, dubbing Conduits with the pejorative "Bioterrorists ". The protagonist is Delsin Rowe (Troy Baker), a 24 year old graffiti artist and the local delinquent of the Akomish reservation. Delsin has the unique Conduit ability of Power Mimicry, allowing him to copy the powers of any Conduit he comes into contact with. His brother, Reggie (Travis Willingham), is the local sheriff, and often arrests Delsin for his acts of vandalism. Both are Akomish Native Americans, whose territory lies at the shore of Salmon Bay, Washington. The antagonist is Brooke Augustine (Christine Dunford), the director of the D.U.P. and a Conduit with power over Concrete. Her actions in the Akomish reservation drive Delsin to travel to Seattle, now under lockdown by D.U.P. forces. Delsin and Reggie encounter three other Conduits: Henry "Hank" Daughtry (David Stanbra), a convict with control over Smoke; Abigail "Fetch" Walker (Laura Bailey), an ex-junkie who uses her Neon powers to hunt down illegal drug dealers in Seattle; and Eugene Sims (Alex Walsh), a reclusive video game addict who uses his Video (digital materialization) powers to save suspected Conduits from the D.U.P. after Reggie catches Delsin vandalizing a billboard, their subsequent argument is interrupted when a military truck carrying three Conduit prisoners crashes on the Akomish reservation. Two of the Conduits escape, but Delsin manages to pull the third one, Hank, out of the wreckage, inadvertently absorbing his smoke powers in the process. Shocked and frightened, Delsin pursues Hank in an effort to figure out what has happened and how to control his powers. However, they are both cornered by Brooke Augustine. She encases Hank in concrete and questions Delsin, suspecting him of hiding something. Delsin can choose to either tell Augustine the truth about his powers or say nothing. Regardless of Delsin's choice, Augustine knocks him out before moving on to the other tribe members. Delsin awakens a week later and discovers that Augustine has tortured the rest of the tribe in an unsuccessful bid to gain information. However, she has left them to gradually die from concrete shards buried into their bodies, including their leader Betty (Karen Austin). Reggie, who was spared from the torture, learns that the only way to remove the shards is to use Augustine's power on them. Delsin realizes that he can absorb Conduit powers and resolves to go to Seattle to take Augustine's powers and save the tribe. Reggie reluctantly accompanies Delsin to keep an eye on him. They reach Seattle and find that it has been put under strict martial law by the D.U.P. in order to find the other escaped Conduits. With Reggie's help, Delsin battles D.U.P. forces and tracks down core fragments to develop his powers. He eventually encounters the other two escaped Conduits, Fetch and Eugene, and absorbs their powers. After both confrontations, Delsin defends the Conduits from Reggie, who initially views them as "freaks", and can choose to either redeem or corrupt them.

Top 4 Alternatives to Infamous: Second Son

1
Rating
Critic & community
87
Match
Recommendation strength
91%

Marvel's Spider-Man

2018 · Adventure

Swing through a vibrant open-world New York, mastering acrobatic combat and an evolving suite of powers, much like Delsin's journey of self-discovery and power acquisition in Seattle.

Why recommended

  • Features fluid, combo-driven combat where environmental elements and special abilities are seamlessly integrated, echoing Infamous: Second Son's dynamic power-based encounters.
  • Criteria - Action-packed gameplay with a focus on movement, acrobatic combat, and utilizing a diverse set of abilities against various enemy types, providing a constant challenge.
  • Delivers a compelling narrative with a strong sense of place in its open-world setting, encouraging exploration and discovery through side missions and collectibles, similar to Infamous.
2
Rating
Critic & community
79
Match
Recommendation strength
89%

Embrace overwhelming biological powers in a city under siege, tearing through enemies and environments with destructive force, offering a similar cathartic power fantasy and open-world mayhem to Infamous: Second Son.

Why recommended

  • Grants players a vast array of devastating, evolving biological powers for both traversal and combat, allowing for creative and destructive engagement with the open world, much like Delsin's conduit abilities.
  • Criteria - Combat is intensely action-oriented and challenging, often pitting the player against overwhelming odds that demand mastery of various powers and quick reflexes.
  • The open-world setting of New York Zero encourages vertical exploration and rapid movement, providing a sense of adventure as players navigate a city filled with hostile forces and secrets.
3
Rating
Critic & community
86
Match
Recommendation strength
85%

Step into a world where reality bends and extraordinary powers are at your fingertips, offering a similar blend of third-person shooting and supernatural abilities as Infamous: Second Son, but with a unique, unsettling atmosphere.

Why recommended

  • Features a protagonist with evolving supernatural powers, including telekinesis and levitation, which are central to both combat and environmental puzzles, akin to Delsin's varied conduit abilities.
  • Criteria - Offers challenging, fast-paced action combat that requires strategic use of powers and environmental destruction to overcome formidable enemies, maintaining a high difficulty curve.
  • Exploration of the Oldest House, a shifting, labyrinthine environment, provides a strong sense of adventure and discovery, uncovering lore and secrets through environmental storytelling.
4
Rating
Critic & community
81
Match
Recommendation strength
80%

Grind, bounce, and wall-run through a vibrant, apocalypse-ridden city, combining agile traversal with explosive, over-the-top combat, delivering a high-energy, power-fantasy experience reminiscent of Infamous: Second Son's urban playground.

Why recommended

  • Emphasizes fluid, parkour-inspired traversal combined with third-person shooting, allowing players to chain together movement and attacks in a stylish and dynamic way, similar to Infamous's focus on mobility and powers.
  • Criteria - Features fast-paced, challenging action gameplay that rewards quick thinking and constant movement, pushing players to master environmental interactions and weapon combinations.
  • The open-world city is a playground for exploration and creative combat, filled with collectibles and side activities that encourage players to discover every nook and cranny, fostering a strong sense of adventure.

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