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Prototype 2

201277/100
PlatformHack and slash/Beat 'em upAdventure

Boss Battles · Horror · Open World · Sandbox · Sci-Fi · Survival

Prototype 2 thrives on gleeful destruction, handing players a city-sized sandbox and a suite of outrageous powers. The core loop of hunting, consuming, and evolving your abilities is satisfyingly brutal, with each new mutation opening up fresh avenues for carnage. While the story might be forgettable, the sheer joy of tearing through hordes of enemies with tendrils and claws keeps you coming back for more.

About Prototype 2

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Two years after the events of the original game, Sergeant James Heller, after returning from touring in Iraq, discovers his wife and daughter to be declared dead, causing him to rejoin the military in the fight for NYZ against the Blacklight virus. Heller is briefed on the previous outbreaks in Idaho in the '60s and in NYZ in the events of the first game. He later finds Mercer and begins chasing him. Pursuing Mercer for vengeance, Heller is infected by Mercer with a strain that imbues him with similar superhuman abilities. After blacking out, Heller awakens in a Yellow Zone lab where Gentek scientist Dr. Anton Koenig and Blackwatch Col. Douglas Rooks are experimenting on him. Heller escapes from the Gentek base, when Mercer confronts him and claims Gentek and Blackwatch are responsible for recreating and cultivating the Blacklight virus, making them responsible for the second infection and the deaths of Heller's family. Revealing his plans to take down Gentek and Blackwatch, Mercer offers a truce to Heller. Unsure of Mercer's intentions Heller goes to his local pastor, Father Luis Guerra, for advice and help. Using information supplied by Guerra, Heller hacks into Blacknet Terminals to find out about and sabotage a number of their operations. Gradually consuming his way through Blackwatch, Heller eventually finds and confronts Koenig, who claims to be on his side and reveals Blackwatch's super-soldier program, codenamed "Orion". Heller prevents Project: Orion's progress by killing a super-soldier who was injected with his DNA. After consuming one of the head scientists, Heller discovers that Koenig was observing him in order to find his weaknesses. Enraged at Koenig's betrayal, Heller tracks him down only to discover that he has powers similar to he and Mercer, and is one of several "Evolved" agents planted in Gentek and Blackwatch by Mercer. After defeating and consuming the doctor, Mercer reveals to Heller that he intends to recruit him in an attempt to control NYZ. His doubts growing, Guerra then shows Heller a video tape of Mercer releasing the virus for the second time in Penn Station, the same place Mercer originally released and contracted the virus. Enraged at Mercer's deception, Heller sets off to the Green Zone to hunt down Mercer's henchmen, including an Evolved agent in Gentek named Sabrina Galloway; upon confronting Galloway, however, Heller reluctantly teams up with her when she reveals she can help him take down Mercer. With Galloway's help, Heller soon finds that Mercer plans to infect the entire world through "Whitelight", a contaminated vaccine released by Gentek that actually serves to accelerate infection and evolution rather than prevent it. Frustrated with Heller sabotaging his plans, Mercer kills Father Guerra; upon finding his corpse, however, a grieving Heller uses Guerra's phone to reach Athena, Guerra's contact who is revealed to be Dana Mercer. Dana explains that Heller's daughter, Maya, is still alive, prompting Heller to head for the Red Zone to take down Mercer and save Maya. After preventing Blackwatch's second attempt to level Manhattan Island, Rooks helps Heller reach his daughter, only for Galloway to betray him and take Maya to Mercer. Upon confronting Mercer, he reveals that he plans to solve international conflicts and world problems by infecting the entire human race, effectively creating a Superorganism with Maya at the center. After Mercer absorbs Galloway and the remaining Evolved, the two engage in a bloody duel, only for James to emerge victorious and to kill and consume Mercer. Subsequently, Heller wipes out the infected in NYZ along with most of the Blacklight Virus; then using Mercer's absorbed memories, Heller locates and frees Maya and Dana from a vault. The story then ends with the three overlooking New York before Dana questions what to do next.

Top 4 Alternatives to Prototype 2

1
Rating
Critic & community
83
Match
Recommendation strength
89%

Infamous 2

2011 · Action

Like Prototype 2, you're an anti-hero with devastating powers unleashed in a city, but here, your choices shape your morality and the very nature of your abilities, adding a layer of consequence to the open-world destruction.

Why recommended

  • Features a powerful protagonist with a wide array of destructive, evolving superpowers that allow for creative combat and traversal, akin to Prototype 2's viral abilities.
  • Criteria — Offers a compelling blend of 'Adventure' through exploring a dynamic open world and 'Action' with intense, fast-paced combat encounters against various enemy factions.
  • The open-world sandbox encourages experimentation with powers and parkour-like movement across buildings, providing a similar sense of freedom and verticality.
2
Rating
Critic & community
81
Match
Recommendation strength
80%

While less grim than Prototype 2, this game shares the joy of over-the-top, acrobatic combat and traversal in a city overrun by mutants, but with a vibrant, punk-rock aesthetic and a focus on constant movement.

Why recommended

  • Emphasizes fluid, high-speed traversal through a city environment, combining grinding on rails, wall-running, and acrobatic jumps with combat against hordes of mutated enemies.
  • Criteria — Delivers constant 'Action' with a diverse arsenal of outlandish weapons and 'Adventure' through exploring a vibrant, post-apocalyptic open world filled with challenges.
  • The core gameplay loop revolves around using movement to gain advantages in combat, similar to Prototype 2's emphasis on agility and environmental interaction during fights.
3
Rating
Critic & community
74
Match
Recommendation strength
78%

If Prototype 2's destruction and open-world chaos appealed to you, Just Cause 3 takes that to an extreme, offering a massive sandbox for grappling, parachuting, and blowing up everything in sight, albeit without the biological horror.

Why recommended

  • Provides an expansive open world ripe for explosive destruction and creative chaos, allowing players to use a grappling hook and wingsuit for unparalleled freedom of movement.
  • Criteria — Focuses heavily on 'Action' with massive explosions and vehicle combat, alongside 'Adventure' in exploring a vast, beautiful Mediterranean island.
  • The game's core loop of liberating outposts and causing widespread mayhem offers a similar power fantasy and sense of unbridled destruction as Prototype 2.
4
Rating
Critic & community
91
Match
Recommendation strength
70%

While trading open-world destruction for intricate stealth, Dishonored shares Prototype 2's dark, oppressive atmosphere and the thrill of wielding supernatural powers to navigate a diseased city and eliminate targets.

Why recommended

  • Features a protagonist with supernatural abilities, including teleportation and possession, which can be used creatively for both combat and traversal in a plague-ridden city.
  • Criteria — Offers a blend of 'Action' through brutal assassinations and 'Adventure' through exploring detailed, interconnected levels to uncover secrets and narrative threads.
  • The game's dark, oppressive atmosphere of a city suffering from a deadly plague, and the morally ambiguous choices, echo the grim tone and themes of infection found in Prototype 2.

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