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Super Adventure Rockman

1998
ShooterSimulatorAdventure

Sci-Fi

A fever dream of a multimedia project, the 1998 CD-ROM release fused point-and-click adventure with arcade shooting and a heavy dose of FMV. Players navigated a bizarre, branching narrative, making choices that altered the course of the story while occasionally blasting enemies in simplistic, fixed-perspective combat sequences. The game's strange blend of genres and its commitment to a campy aesthetic — complete with live-action cutscenes — made it a memorable, if uneven, experience for anyone who encountered it.

About Super Adventure Rockman

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In the year 20XX, ancient ruins suddenly appeared in the Amazon Rainforest in South America. The United Nations called scientists around the world to discover everything possible about the ruins. The scientists discovered that there was a strong eletromagnetic field around the ruins that was capable of ceasing almost all the machinery that got close to it, including robots. Nothing electronic could reach it, making the investigation a difficult one. One year later, the U.N. ceased the investigation, claiming the ruins were from the Maya civilization. They named the ruins "Lanfront Ruins" and the pyramid "Temple of the Moon". Three years after this, Doctor Albert W. Wily, now working together with Doctor Thomas Light, went to investigate the ruins because the electromagnetic field started increasing, this being a good chance to clear his name. A few days later, Wily uncovered an ancient alien super computer inside the temple, Ra Moon, which revived his various Robot Masters from Mega Man 2 and Mega Man 3 by analyzing the information about them in Dr. Wily's laptop. Wily thought it would be a great chance to conquer the world. Three weeks after Wily found Ra Moon, the electromagnetic field begins to affect all the machinery and electronics around the world. Roll falls into a coma victim of the electromagnetic field, and Wily makes a worldwide broadcast saying to the world surrender for him in two weeks, or else he will shut down all machinery, which would effectively kill Roll and all the robots around the world, and without them, humans would die as well. Dr. Light quickly immunizes Mega Man and his brothers (the Robot Masters from Mega Man 1: Cut Man, Elec Man, Ice Man, Fire Man, Bomb Man, and Guts Man) from the electromagnetic field, and sends them to stop Dr. Wily before it's too late. During the adventure, Mega Man and his comrades fought their way to the source of Electromagnetic field, Ra Moon, battling the Robot Masters from Mega Man 2 and 3 in the process. In the end, Mega Man manages to destroy Ra Moon and the electromagnetic field ceases, Roll recovers and all the machinery around the world starts functioning again.

Top 3 Alternatives to Super Adventure Rockman

1
Rating
Critic & community
80
Match
Recommendation strength
85%

Wolfenstein: Youngblood

2019 · Shooter

Team up with a friend and blast through a retro-futuristic Paris, fighting Nazis with over-the-top weaponry and a focus on fast-paced action, just like Super Adventure Rockman.

Why recommended

  • Fast-paced, first-person shooting action against waves of enemies, emphasizing reflexes and satisfying gunplay.
  • Criteria — Singleplayer and Adventure elements are present in the campaign, with explorable levels and optional objectives.
  • The game's focus on combat and traversal through diverse environments aligns with the action-adventure elements of Super Adventure Rockman.
2
Rating
Critic & community
82
Match
Recommendation strength
78%

Experience intense third-person shooter action in a sci-fi setting, with a focus on cover-based combat and a strong emphasis on cinematic presentation, echoing Super Adventure Rockman's core experience.

Why recommended

  • Intense third-person shooting action with a focus on cover-based combat and a variety of weapons.
  • Criteria — Singleplayer campaign with a focus on exploration and discovery within a large, open world.
  • The game's sci-fi setting and emphasis on action align with the core themes of Super Adventure Rockman.
3
Rating
Critic & community
75
Match
Recommendation strength
70%

Leap and slash your way through a mythological Persian world in this stylish action-adventure platformer, offering fluid combat and exploration, much like Super Adventure Rockman's sense of discovery.

Why recommended

  • Fast-paced action-adventure gameplay with fluid combat and traversal.
  • Criteria — Primarily a single-player experience focused on exploration and discovery.
  • The game's emphasis on action and adventure aligns with the core gameplay loop of Super Adventure Rockman.

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