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Torment: Tides of Numenera

201782/100
Role-playing (RPG)StrategyTurn-based strategy (TBS)AdventureIndie

Fantasy · Sci-Fi

Torment's core strength lies in its commitment to choice and consequence, a narrative-driven RPG where words are as lethal as any blade. The game's focus on dialogue, moral dilemmas, and the exploration of existential themes makes it a unique experience. Its complex character interactions and the ever-present weight of your actions create a world that lingers long after the credits roll.

About Torment: Tides of Numenera

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Numenera is set in the distant future, where the rise and fall of countless civilizations have left Earth in a roughly medieval state, with most of humanity living in simple settlements, surrounded by relics of the mysterious past. The current age is called the "Ninth World" by its scholars, who believe that eight great ages existed and were destroyed or disappeared for unknown reasons before their time, leaving ruins and various oddities and artifacts behind. These artifacts are known as the "numenera" and represent what is left of the science and technology of these past civilizations. Many of them are irreparably broken, but some are still able to function in ways that are beyond the level of understanding of most humans, who believe these objects to be magical in nature. The protagonist of the story, known as the Last Castoff, is the final vessel for the consciousness of an ancient man, who managed to find a way to leave his physical body and be reborn in a new one, thus achieving a kind of immortality by means of the relics. Unknown to him, however, every time he abandoned – or "cast off" – these host bodies, they awoke with a consciousness of their own, having no memory of their former master or his deeds. The actions of this man, known as the Changing God to some, attracted the enmity of the "Angel of Entropy", who now seeks to destroy him and his creations. The Last Castoff, being one such "creation", is also targeted by the Angel, and must find their master before both are undone. To do so, the protagonist must explore the Ninth World, discovering other castoffs, making friends and enemies along the way. One means of such exploration are the "Meres" – artifacts that let their user gain control over the lives of other castoffs, and experience different worlds or dimensions through them. Through these travels the Last Castoff will leave their mark on the world – their Legacy – and will find an answer to the fundamental question of the story: What does one life matter?

Top 3 Alternatives to Torment: Tides of Numenera

1
Rating
Critic & community
90
Match
Recommendation strength
88%

Pillars of Eternity

2015 · Role-playing (RPG)

Trade the far-future for a classic fantasy setting, but retain the same focus on meaningful choices and reactive storytelling that shapes the world around you.

Why recommended

  • Criteria — Strong Story driven by a branching narrative with memorable companions and impactful decisions that define your character's journey and the fate of the world.
  • Isometric perspective and exploration of detailed environments with a focus on uncovering lore and interacting with NPCs, mirroring Torment's adventure elements.
  • Deep RPG systems with character customization, skill trees, and tactical combat that rewards strategic planning, similar to Torment's emphasis on player agency.
2
Rating
Critic & community
92
Match
Recommendation strength
85%

Abandon swords and sorcery for a detective's badge, but keep the same core of character-driven storytelling, philosophical exploration, and the consequences of every choice.

Why recommended

  • Criteria — Strong Story focused on dialogue, internal monologues, and a complex web of relationships that shape the protagonist's investigation and personal growth.
  • Emphasis on exploration and investigation as you navigate a detailed urban environment, uncovering secrets, and solving mysteries.
  • Deep RPG elements with character skills, skill checks, and a complex system of internal thoughts that influence your actions and the narrative.
3
Rating
Critic & community
83
Match
Recommendation strength
78%

Experience a different kind of fantasy adventure, but keep the same focus on character relationships and tactical depth.

Why recommended

  • Criteria — Strong Story with branching paths, nuanced characters, and a focus on relationships, moral dilemmas and political intrigue.
  • Exploration of a central hub (the monastery) and its surrounding areas, with opportunities to interact with characters and uncover secrets.
  • Tactical combat with strategic depth, character progression, and resource management, reminiscent of Torment's strategic elements.

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