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XCOM 2 Collection
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XCOM 2 Collection

201878/100
Role-playing (RPG)StrategyTurn-based strategy (TBS)Tactical

Sci-Fi

+2
XCOM 2's strategic depth stems from its ruthless turn-based combat, where every decision carries weight, and failure is a constant companion. The game offers a compelling blend of squad customization, resource management, and base building, all set against a backdrop of desperate resistance against an occupying alien force. Its procedurally generated maps and permadeath system ensure no two playthroughs are alike, making each campaign a tense and memorable struggle for survival.

About XCOM 2 Collection

Details
Aliens rule Earth, promising a brilliant future for mankind while secretly hiding a sinister agenda. As the leader of a guerrilla force facing impossible odds, you must ignite a global resistance to eliminate the alien threat and save the human race from extinction.

Top 4 Alternatives to XCOM 2 Collection

1
Rating
Critic & community
75
Match
Recommendation strength
91%

Phoenix Point

2019 · Strategy

Created by the original designer of X-COM, Phoenix Point offers a spiritual successor to XCOM 2, bringing a similar global strategy layer and tactical turn-based combat but with unique mechanics like body-part targeting.

Why recommended

  • Features a strategic global map where players manage resources, research, and base building, alongside intense turn-based tactical combat against alien threats, mirroring XCOM 2's core loop.
  • Criteria — Provides a deep 'Strategy' experience with a strong emphasis on tactical combat and long-term planning, designed for 'Singleplayer' engagement.
  • The game offers 'Challenging Difficulty' with evolving enemies, resource scarcity, and difficult missions that require careful squad composition and execution to overcome.
2
Rating
Critic & community
81
Match
Recommendation strength
89%

If you loved XCOM 2's tactical combat and strategic layer, Planetfall offers a similar blend of turn-based battles and empire management, but with a grander 4X scope and diverse sci-fi factions.

Why recommended

  • Features deep, tactical turn-based combat on hex grids, demanding careful unit positioning, ability usage, and environmental exploitation, much like XCOM 2's intense firefights.
  • Criteria — Blends a strategic 4X layer of empire building, research, and diplomacy with challenging tactical combat, providing a rich 'Strategy' experience with 'Singleplayer' focus.
  • The game's difficulty scales, and higher settings or specific scenarios provide a 'Challenging Difficulty' that punishes mistakes and rewards meticulous planning and adaptation.
3
Rating
Critic & community
83
Match
Recommendation strength
85%

For XCOM 2 fans who appreciate the high stakes and tactical planning, Invisible, Inc. distills the essence of turn-based infiltration into a tense, procedurally generated stealth game where every move counts.

Why recommended

  • Offers turn-based tactical gameplay where positioning, line of sight, and ability management are crucial for success, reminiscent of XCOM's combat encounters.
  • Criteria — Core gameplay loop is entirely 'Strategy' focused, requiring careful planning of every turn to avoid detection and achieve objectives, designed as a 'Singleplayer' experience.
  • The game is designed with 'Challenging Difficulty' in mind, with permadeath, escalating security, and limited resources, forcing players to adapt and make tough choices.
4
Rating
Critic & community
93
Match
Recommendation strength
78%

While fantasy-themed, Divinity: Original Sin II shares XCOM 2's deep turn-based tactical combat, emphasizing environmental interactions, character builds, and strategic positioning to overcome challenging encounters.

Why recommended

  • Boasts highly interactive turn-based combat where environmental effects (fire, water, poison) and character abilities combine for complex tactical decisions, akin to XCOM's battlefield dynamics.
  • Criteria — Offers profound 'Strategy' in combat and character progression, with a rich 'Singleplayer' campaign that also supports co-op, but is primarily designed for individual play.
  • The game's combat encounters are often 'Challenging Difficulty', especially on higher settings, requiring meticulous planning, optimal builds, and intelligent use of every party member's skills.

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