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Medieval: Total War

by The Creative Assembly

2002
Real Time Strategy (RTS)StrategyTurn-based strategy (TBS)Tactical

Fantasy · Historical · Military · Turn-Based

90
Exceptional

About

Experience the middle Ages in all their blood-soaked magnificence. From the lush grasslands of Western Europe to the arid deserts of Northern Africa, from the first Crusade to the fall of Constantinople, implement diplomacy, utilize trade, espionage and assassinations, spread your religion and wage total war in order to expand your influence and secure your reign as you build a dynastic empire to stretch across four centuries. Total War is the follow on from 2000’s Shogun- Total War. As with Shogun the game is split into two sections – the turn-based campaign map wherein the player is required to make strategic decisions, recruit and move armies, besiege settlements, fight naval battles and employ agents such as emissaries, spies and assassins to aid with diplomacy, offer alliances or bribes, or execute rather more clandestine actions. Religion is important in the game and whether a faction is Muslim, Orthodox or Christian will affect allegiances and public loyalty – as a catholic nation the player must carry out the wishes of the Papal States, embarking on a holy war if need be or else run the risk of excommunication. If public order and loyalty should fall too low in a particular region a rebellion or a civil war may occur – in these situations the player may decide to side with the rebels or the current rulers to quell the rebellion or overthrow a tyrannous regime-
Publisher
Activision
Engine
TW Engine 1
Modes
Single player, Multiplayer
Themes
Fantasy, Historical, Warfare, 4X (explore, expand, exploit, and exterminate)
Perspective
Bird view / Isometric, Text
Age Rating
T — Teen

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Medieval: Total War screenshot 1
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DLC & Expansions

Available in Bundles

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Release History

Aug 19, 2002PC
Aug 30, 2002PC