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Medieval: Total War
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Medieval: Total War

200290/100
Real Time Strategy (RTS)StrategyTurn-based strategy (TBS)Tactical

Fantasy · Historical · Military · Turn-Based

Medieval warfare, rendered with a surprising level of detail, forms the core of this strategy classic. The blend of turn-based empire management, where you plot your kingdom's growth, and real-time battles, where formations and flanking maneuvers decide the outcome, remains compelling. The satisfaction of raising a mighty army, crushing your foes on the battlefield, and expanding your dominion across the medieval world is what keeps drawing players back, even now.

About Medieval: Total War

Details
Experience the middle Ages in all their blood-soaked magnificence. From the lush grasslands of Western Europe to the arid deserts of Northern Africa, from the first Crusade to the fall of Constantinople, implement diplomacy, utilize trade, espionage and assassinations, spread your religion and wage total war in order to expand your influence and secure your reign as you build a dynastic empire to stretch across four centuries. Total War is the follow on from 2000’s Shogun- Total War. As with Shogun the game is split into two sections – the turn-based campaign map wherein the player is required to make strategic decisions, recruit and move armies, besiege settlements, fight naval battles and employ agents such as emissaries, spies and assassins to aid with diplomacy, offer alliances or bribes, or execute rather more clandestine actions. Religion is important in the game and whether a faction is Muslim, Orthodox or Christian will affect allegiances and public loyalty – as a catholic nation the player must carry out the wishes of the Papal States, embarking on a holy war if need be or else run the risk of excommunication. If public order and loyalty should fall too low in a particular region a rebellion or a civil war may occur – in these situations the player may decide to side with the rebels or the current rulers to quell the rebellion or overthrow a tyrannous regime-

Top 3 Alternatives to Medieval: Total War

1
Rating
Critic & community
75
Match
Recommendation strength
85%

Ancestors Legacy

2018 · Real Time Strategy (RTS)

If you crave the visceral, tactical combat of Medieval: Total War but with a more intimate, squad-based focus, Ancestors Legacy delivers intense historical RTS action where every unit matters.

Why recommended

  • Features real-time tactical combat with a strong emphasis on unit positioning, terrain advantage, and morale, akin to the battle phase of Total War games.
  • Criteria Compliance: Offers deep 'Strategy' through unit counter-mechanics and resource management, 'Action' through direct control of combat units, and 'Challenging Difficulty' with demanding AI and mission objectives.
  • Set in medieval Europe, allowing players to command Viking, Anglo-Saxon, German, or Slav armies in historically inspired campaigns and skirmishes, echoing the thematic setting of Medieval: Total War.
2
Rating
Critic & community
82
Match
Recommendation strength
78%

For those who love the strategic depth and challenging nature of Medieval: Total War's campaign map and unit management, Battle Brothers offers a brutal, turn-based mercenary company simulation with high stakes.

Why recommended

  • Features a challenging turn-based tactical combat system where unit positioning, equipment, and individual character traits are crucial for survival, similar to the tactical depth of Total War battles.
  • Criteria Compliance: Provides immense 'Strategy' in managing your mercenary company on the world map and in combat, 'Action' through direct tactical command, and 'Challenging Difficulty' with permanent character death and unforgiving economic systems.
  • Emphasizes managing a company of warriors, including their morale, equipment, and injuries, creating a deep sense of attachment and strategic planning reminiscent of managing armies in Total War.
3
Rating
Critic & community
89
Match
Recommendation strength
72%

If the political intrigue, character development, and strategic turn-based battles of Medieval: Total War appeal to you, Fire Emblem: Three Houses delivers a rich narrative with deep tactical combat and unit customization.

Why recommended

  • Offers deep turn-based tactical combat on a grid, where unit placement, weapon triangle mechanics, and character abilities are paramount to victory, providing a similar strategic challenge to Total War's tactical battles.
  • Criteria Compliance: Excellent 'Strategy' through unit and army composition, 'Action' in its engaging combat animations and direct unit control, and 'Challenging Difficulty' with optional permadeath and complex enemy formations.
  • Features a compelling narrative with political factions, character relationships, and long-term consequences that influence the war, echoing the grand campaign and rivalries of Medieval: Total War.

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